Hi, I’m Javon a game designer and digital artist focused on creating immersive, story-driven experiences.I specialize in interactive narratives, 3D modeling, and game development using tools like Unity and Unreal Engine. My work blends dark fantasy themes with atmospheric storytelling, often exploring choice, consequence, and player agency. One of my main projects, The Prophecy of Ar’gahel, is an interactive story where players shape the outcome through meaningful decisions. I enjoy designing branching narratives that make players feel like their choices truly matter. I also have experience in graphic design and UI/UX, which helps me create visually engaging and user-friendly experiences across my projects.I’m always looking to grow, experiment, and bring new ideas to life through games.